Press kit
Cora’s Atlas in the press.
Cora’s Atlas is a narrative puzzle game in the Professor Layton tradition. A young cartographer named Cora Verras returns to the Mediterranean city where she was born, opens her late grandfather’s notebook, and follows the half-finished map across five nations. Each puzzle is a page she fills in.
The game ships with 101 hand-curated puzzles in Vellestria’s arc alone. The next four nations will follow as Cora reaches them. There is one new puzzle every day for everyone, free, and a deeper Atlas Pro tier for players who want the full chapter cascade, the carnet themes, and the archive.
Built by hand in Paris by a small team that grew up on Layton DS cartridges and the patient teenage afternoons they made possible. We make games for the kind of player who keeps a real notebook beside their keyboard.
Quick facts
- Genre. Narrative puzzle game.
- Platform. Web (desktop & mobile), built on Next.js + Supabase.
- Launch. Vellestria arc shipped 2026. Four more nations to follow.
- Audience. Adults 30-50 who remember the Layton DS days, plus anyone who likes a riddle and a story.
- Pricing. Daily puzzle free for everyone. Atlas Pro for the full arcs.
- Made by hand in. Paris.
Brand assets

Wordmark, transparent PNG.
Cora portrait.
Higher-resolution assets, full-size map artwork, and original screenshots are available on request. Email press@coras-atlas.com.
Reviewing the game? Writing a profile? We’ll answer every email within two business days. The atlas keeps polite hours.
